Saturday, 9 March 2019

Walk in the woods..


With our penchant for ‘Rampanty” rules, the new “Rebels and Patriots” was exciting so JimF brought over his French and Indian Wars figures for a go.  I played the French while Peter took the ‘Injuns’ while Clayton commanded most of the British with Jim handling the single cannon (as he suggested he would be doing enough to consult the rules)

Now as with all Rampant rules, a poor die roll will most likely change things immensely.  Clayton found that out as his Provincials ran off very early in the game (and later, Jim’s cannoneers would but sit around failing many successive activations  (no more ammunition perhaps??) .
The French on the left, British Highlanders in the distance facing the natives (right)

Peter’s natives flittered about in the wood edge targeting the aggressive highlanders which Clayton could not seem to get into contact.  Meanwhile my French “marines” (regulars of the New France) performed light infantry duties against the Highlanders also while my Coureur de Bois (skirmishers) harassed the British light gun.
"the eagle's view"

The big units of natives did well, and the Highlanders finally gave way but not until one unit was totally eliminated!  The new way of testing for morale certainly can result in lots of loss before breaking….as long as you roll well, of course……