Saturday, 28 November 2020

Another unrecorded event…

The Bridge at Trabazos 

Long story short; I have been tasked to provide the battle narrative for an ongoing Napoleonic campaign - in other words, play out the battles with miniatures.

The Anglo-Portuguese commander wants the bridge destroyed, the French commander expects to deploy north of the town getting there via the bridge over the Druro River as part of a larger Peninsular War fictional battle.

Not really having the ‘proper’ troops for this engagement, I went small scale by using my ~40mm Flintloque figures to play out this portion of the battle as a very minor skirmish.

I gave the French two fine “companies” of infantry to approach the bridge while the British Engineers prepare to blow it up.  Each turn the Engineers roll a d6 until 16 is reached and it will be wired for detonation (and upon a die roll, of course!)

Defending the Engineers are a ‘company’ of the 9th Foot of the 5th Division. While a veteran regiment, the Captain is a martinet hated by the ranks. (a bad roll for his ‘personality’)  Alone in an isolated village away from the army commanded by an officer who had no idea what he was doing, with the temptation for loot and discovery of drink it was too much for the soldiers who, despite the efforts of their sergeant, left their post by degrees.  However the captain, excited by his first meeting of the Napoleon’s army (he had purchased his position and had absolutely no military experience), did not realize about the desertions.

The 'martinet' of the 9th. Note the sergeant with the halberd to the left of the officer already turned around to chase after the would be looters. 

However some defence of the town came from a small band of Guerrillas defending their homes who were of sterner stuff and fired upon the first company of French halting them and mortally wounding their officer.  This confident action (rolling 12(!) for activation) and subsequent roll of 6, activated a small contingent of Portuguese.

The  "Portuguese" 

Early in the action showing the French. The 9th Foot is across the river, the British Engineers on the bridge.

Meanwhile, as the French advanced, the 9th’s Captain marvelled at the French Colonel’s uniform and his flowing hair astride his charger galloping on the bridge in the glory of war. “Fire!” he yelled.  The loud percussion he expected was met with silence. 

Now, sir?” was the only sound. The single trooper left with him looked up from his knelling position in a questioning frown.

The Guerrillas switched focus to the stagnant first company to the company lead by the mounted officer, but these French did not react to the resulting casualties. Ensconced behind a shielding wall, the raw soldiers of Portuguese remained in place and unwilling to engage in gunfire. But the large Engineer sergeant, a huge Irishman, declared to the oncoming French officer, “You be not stopping us you Froggie bastard!” and using a rusted shovel as a club, engaged with the Frenchman.  Seeing the following French soldiers, he looked over his shoulder and exclaimed, “Work faster!” to his fellow engineers.(my dice rolls were good but still 1 short!)

The Engineer sergeant on the bridge

Alas, his heroism was in vain, the horse evaded the shovel and a well-placed sabre met his brains. A following French soldier toppled an engineer into the water below and another used his hanger blade to cut the cords to the barrels of artillery powder suspended under the bridge. The Guerrillas and Portuguese then melted away.

Of course this story will never make it into the history books.  All that may indeed be mentioned is…the French IV Corps, 1st Division crossed over the Druro and deployed north of Trabazos…. 

Actually my "Calabrese Legion" troops.  Converted from Flintloque figures into something resembling the proper Napoleonic War troops..sort of... Full of 'character' they are.  ~40mm scale (ish). So outrageously cartoonish as to be cute.

Sunday, 22 November 2020

No ordinary evening, WaT with The Wife!

So we were having a nice dinner when my wife says “I know I suggested we could play cards tonight but let’s play a wargame”

I sputtered, bits of food came out of the mouth, my jaw remained slack, my brain unable to compute. I just stared at her in numb confusion. 

“Yes, really” she merely confirmed.  “But something simple.  I don’t want to spend the entire night for you setting it up.”, she said with a grin.  

The rest of the meal, I was trying to think of simple rules, simple scenario, easy set up. After finally settling on the game and stating so, she says,”Perhaps What a Tanker?”  I had not even thought of THAT one!  Brilliant suggestion. I then had an inner voice debate on how the heck she came up with that.  I thought she never listened to me as I rambled on……

Dishes cleared, I put down my ashen snow mat and a couple of terrain pieces on the table.  “Dictatorial Fascist German or Dictatorial Communist Russian?”, I ask her.  So I brought out a nice Pzkw III for her, and a rather poorer T-26 for myself.  

To compensate for her confusion about which dice are for which action, her dice rolling was very good as each turn’s rolls usually had a good combination including the always useful ‘6’ Wild.   While a bit frustrated with the jargon (“Two d six? You just said I need a seven!”)  she began to be more tactically aggressive. “Yes, I want to shoot you from the flank.  Better yes?” she would state.  “But if you do not roll high enough to reach that position, you will need to turn your Wild to a Move dice thereby not able to change it into a Reload for another shot at me”, I dutifully explain. “I will do it anyway”, she firmly confirms as she then rolls 11 on the dice gaining the position easily; fires her two shots into my side causing my Command Dice to run out and thus my crew legs it, abandoning the shot ridden Russian hunk of junk.  

Earlier in the contest, my poor T-26 had a nice flank shot but....couldn't roll enough for it.  The Wife had no problems with the dice or Command.   

Wednesday, 11 November 2020

a Roman Fantasy

Purist historical players specially followers of Napoleonics, ACW, War of 1812, English Civil War, …well, all except perhaps those for the love of anything Roman, please look away now as I introduce my second only fantasy army…converted skeletons.

Frankly, the only fantasy army I can really tolerate are skeletons; probably because they are still human, albeit without flesh.  (Yes, yes, so some may consider zombies, but have they not essentially become a different species?? And they are more apocalyptic than classic fantasy anyway) 

Sitting in a box for years has been a Warlord plastic Early Imperial Roman collection together with accompanying Foundry metals (nice match those), but having already seven other Roman armies which I don’t play with, so it sat.

The idea started thumbing through an old war-game magazine had an article on “Broken Legions” showing skeleton/zombie Romans which looked interesting.  I had just a couple of old skeletons of unknown providence which were made as a ballista crew for fun. (see  previous post)

Anyway, one thought leads to another and so sorted through the box of plastics and metals to divide between those who should go to perhaps (??) a new “Infamy, Infamy” Roman army and those plastic types I could “sacrifice” for conversion into skeletons and for their equipment.

Careful counts were made to insure I had enough shields and heads (!) for the I,I Romans should I do those later.  

New Wargames Atlantic Skeletons were selected for the fantasy Romans (*)

I suppose with Jason and the Argonauts old movie skeleton scene in my head (see: short YouTube  ) with the remaining pile I went to work carving, gouging, removing, adding…

Used old wood dowels I had around for years to create a ruined temple.  Originally made for just one of the units but liked it so much I spread the wealth so having each unit have a bit of temple for its bases.  I found I could stretch the numbers a bit for a fourth unit.  Running out of dowel pieces for columns, I made "more temple" with a spare metal Foundry Roman officer becoming a statue atop a cork stopper with its head toppled to the ground.  ( …return of the Legions after the fall of Empire?…)  

The emerging legionaries is again inspired by the movie scene.  The four units are supported by a battery of ballista.  Surprisingly had two more ballista in metal in the box thus the other army has enough and so could use all the plastics for this contingent. 

As is becoming usual with my recent endeavours,  no idea when I might employ this new army, but, and while my wife hates this expression, it is not the destination but the journey is the true purpose of life’s travels. I had much fun (and time!) doing up this collection. However the more I look at it the less skellie and more Roman it becomes.


(*) Timing is everything.  I mentioned my interest in this to my buddy WillB, who offered a bunch of half-done Warlord plastic types (nee-Wargames Factory) but then immediately thereafter the LFGS contacted me that the long awaited product ‘I ordered’ finally came in.  The two brands I consider not compatible so WillB’s have become medieval versions some with new 12th Century helmets/heads attached to be done later. A more traditional skeletal force to be sure. 

( Although two of the emerging legionaries are indeed originally his creations as he was inspired by the movie and lead me in that direction.)

Monday, 12 October 2020

Petr and Vasili go hunting...

Petr: I am wolf!

Vasili: I am cold.

Petr: Cold hard hunter?

Vasili: Neyt. Frozen.

Petr: Too frozen to take out the Fascists. We have these molotovs for them!

Vasili: Rather use to light a fire.

A long period of silence fell between them as the noise of a lone German tank became louder.

Petr: And not be a brave comrade of the Motherland?

Vasili just grunted “Time to die” as he arose from the snow and ran toward the tank.

Petr mumbled: “Bugger”

Inside the tank, they were also cold.  Cold with fear.  The wind blowing snow, so blinding, had finally gone… but so had everything else; the others of his platoon, the infantry, the sky and all a grey bleer.   The commander was still hammering on the radio and yelling into the mike: “This is Reimer! Eins, Zwei, Zwei!  But no use; static only.  He hammered his fist on the useless radio for the final time.  “OK, Hans, turn aroun….Scheis! Russki!

The game of ‘What a Tanker’  using two Russian infantry with “Molotov Cocktails”  an incendiary weapon vs. a German PzIII.  With a couple of modifications, I am using anti-tank infantry much like one would play a tank in this game. 

Tank: The commander’s yell halted them all, the tank did not move.

Vasili: Ran quickly despite the snow to a position where he could take careful aim on the tank.

Petr: Did not move but perhaps just imaged his heroic actions (rolling 5 of 6 command ‘Shoot’ Dice but of course he could do little with those)

Tank: Better composed now, the driver quickly reversed the tank but the commander nor gunner could seem to acquire the Russian.

Vasili: was now chasing the tank to get into range.

Petr: Finally could see (acquire) the retreating tank through the swirling snow and covered the space between his foxhole very quickly (now having rolled 4 ‘Move’ dice!)

Tank: The crew now completely composed, rolling a perfect 1,2,2,3,4,5.  The tank backed up further, acquired Petr (needing the extra ‘acquire’ [2] Dice to do so as Petr is a small infantry target), aimed the main gun, fired, and reloaded successfully.  The shot, however, missed Petr. The hull machine gun could not fire.

Vasili: Not having the distance to throw his incendiary, moved to the side hoping the tank would lose sight of him.

Petr: Moving nearer the tank, he lit the wick and threw.  The ball of fire struck the armour but did little else.  He reached into the deep pockets of his great for another bottle (‘Reload Dice’) and as he looked up, he did not have the time to light the wick (no ‘Aim’) and his last words may have been “Bugger” 

Tank:  The crew did not have a shot at the Russian but the one ‘move’ did the trick and the Russian fell under the tracks.

Vasili: Now ran up to the tank and threw his first Molotov and was already getting his second when the explosion warmed his face. The second one also hit.

Tank:  The tank was on fire having lost 2/3rds of their “composure” (4 of the 6 command dice temporary lost)  but the driver managed to pivot in place to face the Russian.

Vasili: Not want to just stand in front of the tank and suffer Petr’s fate, could only follow the turning tank to keep to its side.

Tank:  Panic set in and it would do little.

Vasili: Lit the last bottle, threw it, and then ran.  The bottle fell short in the snow. But he had survived.  Yet so did the Germans.

Monday, 21 September 2020

Armoured vehicle "prototype"

The development of the DSM-720 AFV.....

"Here are some parts", says WillB as he presented me with the remnants of his model building of 1:56 vehicles.  "Tracks of a half-track option I didn't use, some miscellanous bits and pieces, and the double turret of the Russian early war t-26.  Have fun and lets see what you come up with....."

No particular engineering plan.  Rivet-counters might cringe...

I did buy a package of various thicknesses of styrene sheets and had some thin 'L' angle.  The latter I indented with a sharp tool so to look like the existing rivets in seen on the turrets.   The rest is just what I could get off the sprues except for the 'engine top' which is a chunk of 'supports' I kept from the 3D models awhile back.  

While I did suggest no particular engineering plan I did think of some of the ergonomics of the design.  The machine gunners would be standing,  all the better to be able to spin around,  and with the driver seated tightly between for example.  As the two turrets are directly from the historical t-26 I need not justify that arrangement. 😏

The angled 'iron' plates at the front were added as "initial tests showed additional armour was required from direct rifle fire and the angle of the armour plates increased protection. The angled plates also will assist with incline maneuvering." { actually I thought the model looked kinda like silly I altered the look of it }
 The 'report' further states "the weight of the added frontal armour is countered by the attached cooking stove having three separate lids for each of the crew to boil meals at the same time using the heat of recent engine heat."  { Don't have a clue what the original part was but explains this bit of addition }

As usual I made this fictional AFV  just for the creative exercise. 

Thursday, 17 September 2020

a 'Gain the Hay' Campaign engagement

…despite two small ‘victories’ against the French in the previous 'few hours of this campaign' played out using the Osprey "Rebels and Patriots" by WillB as the French CO,  the Nassau forces (historically a small German state adding its military force to Wellington’s Allied Army in 1815)  had decided to fall back to this picked second position defensive hedge position beside a small woods to protect the hay of the nearby field from French use…

The French dismounted cavalry advance against the Nassau defensive line along the hedge. The Nassau Lights are in the woods off-camera to the right.   The hay stacks can be seen in the distance. 

The French...well, me actually...decided on the direct approach, to forego any firing as their carbines were less effective and not having the range of the Germans and their muskets, and lead with his two weakened dragoon companies; with the under-strength Elites - from previous casualties- on the right to face the Nassau Lights ensconced in the woods;  and the 'foot' cuirassiers positioned close to the rear to be the ultimate fighting force to penetrate the Nassau line at the hedge.
The assault goes in

The cuirassiers are in morale trouble indicated by the heavier strapped knapsack marker indicating permanent negative modifier and the plainer knapsack of a second negative.

His elites were met with strong musket fire and quickly put hors-de-combat.  The other French units advancing until, as a body, they all halted. (for all three units I failed their activations); however, the German musket fire was very ineffectual during this time (my 36 dice with no hits at all!). 

 While the dragoons finally took the low hedge, the Nassau 3rd Line Company calmly and without disorder, put a volley into the poor dragoons, all but destroying them. The remaining French were forced to concede due to casualties sustained overall, and had to withdraw.  

Their horses will not dine on the hay tonight.

Monday, 14 September 2020

Foot Cuirassiers

 No big write up. Just a test of the new Blogger interface....

My French Napoleonic dismounted cuirassiers - converted from Perrys plastic offerings of the dismounted poses from their Dragoon box set. A photo shot of the foot cuirassiers, most of whom are without their heavy armour. 

Saturday, 12 September 2020

1815 cavalry photos

Some shots of my cavalry from the 100 Days/Waterloo Campaign

All are plastic Perrys [with the exception of the Dutch horses which are Fireforge medievals] and with the Dutch and Belgians heavily converted by me.

Trying to come to terms with the new Blogger interface.  However I did discover new edit tool which allows type directly on the photo.  Very old, but new to me ...I am still a Luddite I must admit.   

Sunday, 6 September 2020

Losing My Head(s)

a quick retelling of the head(less) unit of plastics… 1. I had 9 Perry Napoleonic French plastics as a unit ready to paint primed in black….but then I tweaked to the Portuguese Legion in Russia used a version of the Bardin lapel and had crossbelts for all members AND were in the unique brown uniform. Cool! off with their heads and new ones glued on.... 2. But I already have the Portuguese well represented in my big-battle army, and they were only in Russia and if mounted as a skirmish scale unit, does not solve my need for an opposition for the dismounted dragoons. Looking at the picture books of uniforms, I spot the Neapolitans. How about representing the “elite” unit to be beside my existing Neap. Lights in the big-battle collection? Excellent. off with their heads….and new ones glued on...... 3. Whoops, further research shows that they did not wear the shako with cords - the selection I had glued on. off with their heads.... [the French guillotine didn't chop off this many heads, did it?] 4. The Neapolitan heads are now with covered shakos - so I didn't need to depict their shield shaped badge! I even did a color list for this unit. But then I saw an illustration of the Nassauers at Waterloo. My mind raced. If I used the ones I have already have for the big-battle games, re-basing them and adding these nine, I could get a decent number to make a “Rebels and Patriots” force and face them against my dismounted dragoons!, yes, off with their heads, once again........ 5. But hold on, the numbers don't quite work. I am missing one to make a complete unit. Darn. However, I thought, I do need a commander and the opposing French commander is mounted. So, find a spare mounted figure. Luckily I had been gifted a sprue of Warlord British heavies. With no small amount of scraping, a new pistol carrying arm and a new hussar fur-cap wearing head leader. I had my unit done so no more removing of heads and this time I actually painted the buggers. The photo shows the Nassauer grenadiers with the new figures blended in.
Does anyone else do this or do you plan everything in advance? {smile} -------------------- Edit note: as Blogger has changed its interface and I am having technical difficulties trying to understand how to do what new to do [I am currently using the limited time 'old school version' which is why it reads so bad] I may end up quitting on this blogging thing. If I do, I hope you have enjoyed my personal recording of the recollections of my wargame activities.

Solo WaT in Japan

I had only a few full torso WW2 Japanese infantry left on the sprues and since a few weeks ago now I was still on the “What a Tanker” infantry anti-tank theme, I thought I use them to create essentially a suicide AT squad armed with some ‘lunge mines’ supplied. Two of them have those weapons on a long stick, one has his in the hand (I used the pole elsewhere!) and the fourth is using a rifle to keep the tank commander ‘buttoned-up’ making it harder for the target tank to see these infantry threats. So to explain these new Japanese warriors AND, more critically, the use of an old British Matilda tank, AND further, to show off my new Japanese Plasticraft building, I have this Alt-History story: April 1946, U.S. President Truman was not delivered the atomic bomb and so had to defeat the still defiant Japan the old fashion way. Operation Coronet is almost two months old with Tokyo and adjacent areas secured but pockets of resistance needed to be removed. While a relatively small part of this operation, the Australian contribution was tasked toward one of these areas. Sergeant Forlorn’s old Matilda tank had become separated from its infantry support and had entered a small village seemingly untouched by the destruction of war…. Inside the Matty stopped before the village, a conversation rages: “Where are the bloomin’ infantry?!” “lost them back a ways” “Why didn’t you bloody say?!” “you seemed happy looking at the cherry blossoms” “Well, step on it and get past this bloody village!”
The engine of the Matty sputtered and then roared to life (rolling doubled ones for first Move Dice followed by rolling 10 inches for the Second!). Hearing the tank, Ieko sprang from his position behind the house’s corner while yelling “For the Emperor!”, slipped on the wet ground [I only rolling 3(inches) with 2d6] yet reached the tank and aimed his thrust with the mine held in his hand to the side of the green monster.
His aim (double sixes! …my rather erratic and dramatic dice rolling trend continues…) adds 2 more Strike Dice to his attack.
“Its a Kamikaze!” is all the C.O. who was in the open hatch could say before the sharpshooter with the rifle put a bullet into his head. [ I must say my rolling of the dice in this case was perfect for this event to occur] The Matty is now down to three Command Dice but luckily the driver was composed enough [actually I rolled a Drive Dice] and the tank went into reverse and the gunner acquired the shooter but could not do more. Seeing that his chance to finish off the tank was fading as it slowly reversed away from him, Ichiro sprang from his hiding spot positioned behind the straw fence near the sharpshooter and ran up the road. “Bansai!” His sacrifice shook the tank crew further having one further Command Dice lost.
Kenso, in the door of the rice barn, needed to be much closer and so hoped to move into a better position without being spotted but his nerves …and my dice rolling…prevented his feet from moving.
Meanwhile the Matilda slowly moved backward from the village. Kenso finally called to the Emperor for help and I rolled a 1,2,3,4,5,6 combo! Kenso acquired the location for the tank, ran as few have [ I rolled 20 (inches) on 4d6 !] - having converted the Wild (6) into an extra “Drive/Move Die - which had him reach the distant tank and thrust his lunge mine [successful aim roll] but alas, the blast, while killing Kenso, did little to the armour of the Matilda.
The sharpshooter, lowered his rifle (not rolling the dice for him to fire) and mourned the loss of his comrades, as the green beast moved away….

Saturday, 25 July 2020

Bringing a ‘faust to a tank fight……

“What a Tanker!” is a unashamedly tank vs tank game.
However, wargamers being wargamers,  can’t leave well enough alone and many have done much work to expand upon the original premise to include anti-tank guns and anti-armour infantry weapons.  While I have done so, I was surprised to discover that even the Two Fat Lardies authors have also done their own version!  [ LARD Magazine 2019 ]  Their rules had the panzerfausts/bazookas stationary while I have gone the 'more traditional ' route and play the mobile infantry carrying blasters of tanker hell more in tune with the original rules.

As a play test, WillB was given my 3D print Matilda II - a Lend-Lease provided by the British,  while I played the late war Germans. These are Warlord plastics painted by me recently and armed with the always popular panzerfausts for hunting the lost tank in a Russian village.

Because of the need of certain dice at certain times …and that not happening… it does mean the infantry don’t necessary have free reign and indeed at times became the hunted.  At one point the Matty rounded the corner of the church almost running down one of the Germans who was frightened stiff with fear (he did not get any ‘move’ or even ‘fire’ dice at the time).  The tank could not move any further unfortunately and the German finally turned and made his escape.

It gives me the opportunity to have the late war enemy tanks on the table without the need for me to build an additional tank model to face them ;))

Thursday, 23 July 2020

more Opolchenie

The Opolchenie are Russian militia which served in the Russian armies during the Napoleonic Wars and were especially prevalent in 1812.  While mostly engaged in engineering (...digging) field fortifications but some 10,000 were said to be under arms during the battle of Borodino.
With that in mind I made two elements for our game of that huge battle a few years ago.

However I was given some more sprues of what were Warlord Prussian Landwehr (1st Ed) so I decided to add a third more to my militia force.  It would take only a bit of scraping removing all the "Prussian" bits and putty adding to some of the pants for the fuller Russian look and of course the full beards as shown in contemporary illustrations.

Friday, 17 July 2020

Napoleonic Baggage.

“Napoleonic baggage” is what he brought to his marriage to Marie Louise….
…or perhaps the necessary wagons on which an army must exist.

Needing models for both the grand game and the newer smaller focus of all-cavalry actions, I based both horse and wagon onto thin bases, but then created the thick bases of the grand game for attaching them temporarily.
These are my Dutch-Belgians of the ‘Waterloo Campaign’.  The horses are Essex, the riders plastic conversions, and the wagon is of MDF wood from Warbases.
The double team looks better for the smaller scale game while a single team - below- is more representative in the larger scale game 

Wednesday, 15 July 2020

Scrap Iron

A tank model with this much damage is just scrap  iron  plastic.

My friend WillB builds his nice tank models then kindly donates the left over bits to me. This time parts of a German panzer including a partial turret and hull.  From those I glued on any and every bit or piece which he left on the sprue.  The gun really sets off the model sagging as it is.  I hope the whole image suggests a massive internal explosion.

The model is for my Russia winter 1941 theme for What a Tanker and will be a ‘terrain piece’ for the vehicles to move around or hide

Saturday, 4 July 2020

a 20th C. Roman infantryman....

Inspired by a friend’s inventive mashup of Landsknecht armed with a MG34 WW2 machine gun (!) and images of modern soldiers with very Imperial Roman looking armour of which I have always wanted to create,  I have done my own plastics mashup of a Imperial Roman (c. 100 AD and an Imperial Japanese infantryman WW2 (c. 1940) both by Warlord Games.

Obviously the armour - the famous Lorica Segmentata must be shown - heck, not Imperial Roman without it - as would the helmet which I smoothed of details to get a slightly more modern look.  Steel colour was used but a more modern dull green could be effective for more current looking soldiers.  Two more quintessential Roman items are the ‘caligae’ [army sandals] and the ‘baltea’ [ the dangly straps in front of, well, the dangly bits ]. Both these were kept, but the main uniform is early 20th century.  The Japanese uniform has a long tunic covering the rump which was about the same length as the Roman one thus I painted in a dull red which is over the long sleeves and trousers painted a modern dull colour. As this uniform is from the 1930’s/WW2, I did not go for a baggier camouflaged version and so left the puttees which are painted in buff so giving a leather bound look instead (something picked up from the barbarians in the intervening years?).

Fun little project.

The large amount of plastic Romans I have might still be “amended”.  Looking toward making them the “Lost IX Legio”.  Lots of skeletons, mangled limbs, dead flesh and rusted armour. That could be an army.  Now to get some bits and parts.

I have cheated a bit and already created a ballista crew from the few skellie bits I had at the very bottom of a box for some reason….

Thursday, 18 June 2020

Waterloo Day!

It is June 18th and in tribute to the holiest of days for the Napoleonic fan [ ironically, as it the anniversary of the start of his final political defeat ] it is usual for the wargamer to show his Napoleon model or complete a re-game of the battle or some such.  However, I thought I would show some of the ‘unknowns” of the battle : the Dutch-Belgian Cavalry.

My Dutch-Belgian Waterloo contingent

Now any casual Napoleonic military historian knows of the heroic charges of the French horsemen led by Ney to confront the Allied infantry in square; or the charge of the Scots Greys immortalized by a dramatic painting by Lady Butler.

 But, but, but there were a whole lotta other cavalry at the battle - or at least that is what the orders of battle show us.  What about them?  Well, for starters, the winners get to write the history as the saying goes and the Duke of Wellington, being the winner - OK, then, on the winning side - made damned sure the British were the winners. Oh sure, the Prussians many have helped but calling the battle “La Belle Alliance”as suggested by Blucher? Certainly not,  when a nice English sounding town name of Waterloo was only a few miles away.  However fully a quarter of his army was German, and he did not even mentioned the numbers of Dutch and Belgian soldiers he offered to the gristmill of combat.  It is to those unsung which I offer photos of their cavalry units I made from plastic.  [ mainly 28mm Perry, but some on Fireforge medieval horses and details from various components ]

The 3rd (Dutch) Carabiniers 

The 3rd (Dutch) Carabineers were in Tripp’s Heavy Cavalry Brigade and while many illustrators have suggested they wore a rather impractical large bicorne headdress, Dutch historians suggest they might well have had the the elegant metallic helmet often shown with the more popular 2nd Regiment.

The 2nd (Belgian) Carabiniers 

Next up are the 4th (Dutch) Light Dragoons of Ghigny’s Brigade
4th (Dutch) Light Dragoons
held in reserve at the start of the battle along the Brussels road.  Now, what did they do in the battle?  The British writers do not tell us. However they do offer that the nobel Englishman Earl of Uxbridge,  the overall cavalry commander - and given that role only the day before! - ordered some Dutch-Belgian units to follow him in a charge which they did not.  Thus the label of cowards were attached to all D-Bs.  But if a man you did not recognize, speaking an incomprehensible language suddenly arrived demanding you commit your life, would you immediately agree?!
Anyway,  they are a handsome lot and pretty on the table.

Lastly we have the 5th (Belgian) Light Dragoons who are recorded in combat at Quartre-Bras earlier in the campaign against the very similarly attired French 6th Chasseurs also in green and yellow. Reforming from that combat - or retiring or retreating or routing - all depending upon the narration given, were unfortunately fired upon by friendlies due to the uniform resemblance.  But we know they fought as did probably all the other Dutch-Belgian units and they certainly will in my future Waterloo tabletop battles.