With Kev holding the right flank, our plan was simple as we had the defend orders. I plunked down on the hill and awaited the inevitable charge up the gut by DaveMc., while Kev had to deal with Francis' onslaught.
Francis lining up artillery fire on Kev's British. My position is in the foreground with the red coat Marines on the hill. |
With woods covering my left and centre, with a skirmish unit within to act as a tripwire, I deployed my artillery in front of the hill knowing DaveMc will aim right at them and so soften him up. Kev had the same idea and so we lobbed shot after shot/dice into the mass of Dave's Poles and rolled very poorly. Not one shot hit! Not one.
The loyal allies of Napoleon then overran my artillery - not that I cared at that point as they could not hit anything anyway so no big loss! ~grin~. However my steady British Marines stopped their advance with a volley and counter-attack throwing them off the hill. The units of my left then formed columns to quickly swing inward to complete the disintegration of DaveMc's division.
The Poles charging to be repulsed by the steady (from the dice anyway) Marines. All these 15mm were painted by me and in Francis' collection. |
Meanwhile, Kev had to defend against Francis who is a very experienced Shako2 rules player and who gained the reinforcement of the Polish light horse brigade from off-table. With Kev rolling rather poorly overall, outnumbered and hit in front and flank, his division collapsed. However as I would have time to establish a defensive posture in time to meet Francis's forces, the British were given the victory.
The right flank action |
Shako2 is very much a tactical game with only an overlay of grand-tactical effect (a simple divisional "arrows" indicating direction of attack). However it does this rather well with easy to remember modifiers.
Good to see my old 15mm boys in action
A"stagger" marker. Each nation has their own in a "national" regimental flag |