This month's 'target' is my newly painted French cuirassiers mounted singly. Each unit is six figures with two units forming either two wings of a full regiment or two squadrons of the regiment or perhaps only sections of a single squadron, depending upon how the viewing wargamer considers the scale of the game.
Of course ALL wargame units are of a ratio much smaller than the historical formation and if 100 miniatures strong it could represent a squadron or the regiment at a 1:5 ratio. But that many would be totally unplayable on the table; so we must scale everything back. As the perception to the level of play varies from player to player, I tend to just say units to describe formations of play in the game.
Merely because of availability, my formations tend to be two units of 6 for each. I try in most cases to add a commander for if should the rules and need arise. I have another cuirassier formation being 're-equipped' for action (I 'stole back' a group of cuirassiers I painted for a buddy as part of a trade and now under a touch up. Now will have to replace them with lots of other stuff I guess, as I got hot and heavy about doing more of the French armoured horsemen!
The first of the regiments done |
The commander is an officer with bicorne hat attached and with a bit of GS for the Frenchman's plumage |
The rules will have group moves with players either having a separate figure or one 'internal' to the unit, if they don't want to have/paint another. Both methods will work. |