Hosted a Samurai game using Lion Rampant at the local mini-con.
While the new 2nd Edition of the rules has the rule's author Dan Mersey argue for the one-failed-activation-and-you-are-done rule to be continued, I and many others have not done so as the players have felt dejected from not having any involvement for turns - or for the entire game in one famous event! However, as this game was essentially a four-way fight and each player only had 2 or 3 units, I made this original rule in effect. Of course, there were many failures but this had the turns fly by and kept everyone very much engaged. "What? My turn again? Excellent"
One event of the game stands out. The banner of Okudaira Sadamasa was "stalled" lacking the activation to move with the army by PeterM's usual rolling. However my also usual poor activation dicing had this prime target for the villagers to gain victory points out of reach. This sorry state would last for much of the game, turn after turn. Meanwhile the other players had a time with great slaughter....
The camera must have been on one of those funky settings. The villagers are massed behind the building ready to come out of the gate...if i could only roll high enough dice..... |