Of the some 800 which went into the woods only some 150 were to run back to their boats. [raw and worn troops facing Natives in woods, gave the warrior defenders an overall plus 30% advantage even without my favorable dice!]
Meanwhile, the other militia units had quickly overrun the British batteries but now faced companies of the British 41st Foot whose solid volleys broke the volunteers and had them follow their compatriots running for the boats.
The broken ground of the batteries prevented a follow up of his success, so the British commander did not further the charge.
Thus this tabletop action followed the course of the historical engagement exactly.
I have yet to game the small action which occurred on the fort side of the table. I may game that another day but I now really must get back to the table and join Tecumseh to prevent the Old Glory warriors murdering their captured Knuckleduster frontier militiamen!
|The mass of American militia moving out from the boats (figures are 'advancing Frontier Militia' by Knuckleduster, 28mm. Bases are 40mm square. Painting by me, in my "impressionist" style)|
|Drawn deep into the woods, the American volunteer militia face the bulk of the warriors|
|Some of the volunteers who have taken the British batteries|
|The British 41st Foot retaking the batteries. (Old Glory Napoleonic 28mm)|